really sweet game, spent a fair amount of time stuck on the levels and it felt pretty good to get further and further. i really like the railgun and the fire storm, it basically carried my first completion. definitely would recommend
personally I really like the javelin, it does pretty good damage, just combine that with something like rust for poison damage and air to keep enemies away and it's a really good build
Honestly, I agree, it's really strong and has a lot of mobility, it's cooldown isn't that bad and it's pretty easy to make, making it an all-around pretty great weapon!
Well, it definitely looks like it's screaming in intense pain and agony because it wants to die but it can't, so it's stuck in an endless cycle or torment and pain as it feels itself die over and over to no end.
Hi there, please post any Custom Items as a link through Pastebin or share it in our Discord! I'll be deleting this message in 24 hours to avoid walls of symbols in our comments section.
Okay sorry about that! I forgot to upload the Mac and Linux builds. I'll get that uploaded in a few hours after I get back from work. Sorry for the troubles.
Hey there, just FYI the Linux build had some problems that I'm debugging. I'll have the build up ASAP. Sorry for the inconvenience, and thank you so much for your support <3
I think this is a bug but with melee weapons when they have effects, if they come out at the tip it won't go very far. Is this a bug? It makes sense if it's not but it made making the bb gun quite hard. Thanks, wait this isn't an email why am I being so formal?
Thank you for your report. I will look into this and find out what's going on. One possibility I see is that the projectile coming out is colliding with the melee weapon on spawn, so you might have to increase the "initial spawn distance" on the weapon effect.
This is such a kool and cute game! But I feel like the mobile version of the game should have a joystick option to shoot, instead of tapping anywhere to shoot
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Comments
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please add a sandbox/infinite mode with a pause menu craft system
bro that stuff is hard
really sweet game, spent a fair amount of time stuck on the levels and it felt pretty good to get further and further. i really like the railgun and the fire storm, it basically carried my first completion. definitely would recommend
love that you can make your own recipes
only 14 minutes
only 15 minutes
lol and i got 1 minute with 25.762 seconds with custom weapon
lmao i broke the game with my custom weapon!!!!
so funnn
is there a way to download on chromebook?
and can someone tell me a way to craft somthing strong
obi spear is really good tho.
I play on Chromebook, to use offline, just keep the tab open. And in the words of our lord and savior, It just works. -Todd Howard
oof it took me a day to beat because i forgot i left this running in a different tab
H O W
Not bad
this is hard 0 out of 10
mad cause bad
Don't hate that it's hard, maybe it's just not the right kind of game for you, some people like a little challenge.
hey it says not to post full custom item codes in the comments
What are all the codes?
whats the music for the menu screen? I really like it
I made it meself!
- Dan
I love the music! so chill C:
i broke the game with my spell i made and I'm still crying
lol
this is the most fun ive had playing an itch game in a while
how do you make magic wand? it's like the last thing i need
Magic Wand = Etheryllis + Stick
yo you know you can just make your own weapons to break the game right
oh yeah, trust me i know, still wanted to fully see what the devs created
What is the strongest weapon?
tempered sword?
Its more of an opinion
oh. okay.
personally I really like the javelin, it does pretty good damage, just combine that with something like rust for poison damage and air to keep enemies away and it's a really good build
Honestly, I agree, it's really strong and has a lot of mobility, it's cooldown isn't that bad and it's pretty easy to make, making it an all-around pretty great weapon!
Damn, I broke the game with my custom weapon.
me too.
I'm working on a google doc with all recipes
https://docs.google.com/document/d/1WFAaiAqBi8CLp8oHQpovKGM58YtokocRGYTr3eV2pZE/...
Feel free to comment any recipes I don't have, I will add them.
no one can use link unless they are given access and you can do that
Anyone with the link can access it
Could you please do the same for Artificer? It would be great!
IT WONT DIE AND THE EFFECTS STAY FORREVERRR
umm…
Well, it definitely looks like it's screaming in intense pain and agony because it wants to die but it can't, so it's stuck in an endless cycle or torment and pain as it feels itself die over and over to no end.
ya
This game is super fun and great, though on the web version the music starts repeating if you go to another tab.
where i can buy the apk of your game?
Android is free, you can download on Google play!
Can you add exportable saves?
how tf
omg i used custom weapon and 1 minute 45.712 seconds
cool
Try to beat dis
i broke the game like 100,000,000 times.
i speedrunned the game AND broke it though.
This is such a great game! I live the creativity of the crafting mechanics, and the art is amazing!
Cannot play, WebGL errors right after the game loads
same
Could I get some more info?
- What device are you using (laptop, Chromebook, etc)
- What browser are you using
- Is your browser updated to the most recent version?
Laptop (Windows 10)
Chrome 95.0.4638.54 (Official Build) (64-bit)
Yes
________________________________
DevTools Console Error Log:
Invoking error handler due to
abort(83) at Error
at jsStackTrace (https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.framework.js:2:16364)
at stackTrace (https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.framework.js:2:16535)
at abort (https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.framework.js:2:748)
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[92442...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[30255...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[92292...
at Object.dynCall_iii (https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.framework.js:2:512425)
at invoke_iii (https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.framework.js:2:351908)
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[80393...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[36663...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[34049...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[80373...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[80394...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[34120...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[32011...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[50371...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[28448...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[92300...
at Object.dynCall_iiiii (https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.framework.js:2:517586)
at invoke_iiiii (https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.framework.js:2:361669)
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[83766...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[83018...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[4521]...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[4519]...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[9511]...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[26331...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[26304...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[10894...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[11030...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[10736...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[10736...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[10731...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[10724...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[92325...
at Object.dynCall_v (https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.framework.js:2:530117)
at browserIterationFunc (https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.framework.js:2:184569)
at Object.runIter (https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.framework.js:2:187630)
at Browser_mainLoop_runner (https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.framework.js:2:186092)
Laptop
Chrome (64 bit)
Yes, it's updated.
Sign out of your Chromebook, and then log back in
Can anyone else confirm if this works?
it isn't a chromebook
I have a problem I play the game for a while then it crashes and I have to reload the page and it resets all my progress.
when I try to download the game it says that nothing is available for download
You have to pay for the app cause the app has all paid content
Hope this helps!
I forgot to congrats you on publishing it on mobile ik its extremely late but congrats i still play this game till this day
fun
Hi there, please post any Custom Items as a link through Pastebin or share it in our Discord! I'll be deleting this message in 24 hours to avoid walls of symbols in our comments section.
i am sorry
Is there actually a Linux version? I just downloaded the zips and they only had a windows executable and no README.
Oh really, is that so? Let me check that out for you later today. Sorry about that!
Okay sorry about that! I forgot to upload the Mac and Linux builds. I'll get that uploaded in a few hours after I get back from work. Sorry for the troubles.
Hey there, just FYI the Linux build had some problems that I'm debugging. I'll have the build up ASAP. Sorry for the inconvenience, and thank you so much for your support <3
Okay, sorry for the delays! Linux version is available now. Let me know if you have any troubles.
Great, sorry for the late reply, but I greatly appreciated your quick response, thank you!
beat it in 2 mins with a custom weapon
Excelente trabajo
Hi, I’m the developer of Mitch, a mobile app/client for itch.io. Have you considered uploading an Android .apk to itch?
I don’t want to rely on Google Play and I’d rather buy your game through this site.
I think this is a bug but with melee weapons when they have effects, if they come out at the tip it won't go very far. Is this a bug? It makes sense if it's not but it made making the bb gun quite hard. Thanks, wait this isn't an email why am I being so formal?
Dear Hisc0re,
Thank you for your report. I will look into this and find out what's going on. One possibility I see is that the projectile coming out is colliding with the melee weapon on spawn, so you might have to increase the "initial spawn distance" on the weapon effect.
Kind regards,
Pure Jam Games
I think that might be it, increasing the spawn distance might fix it. Thanks for telling me :3
for now 2 seems to be the magic number to make it go at full speed
This is such a kool and cute game! But I feel like the mobile version of the game should have a joystick option to shoot, instead of tapping anywhere to shoot
Good idea! We'll consider adding that as an option.