Hi there, please post any Custom Items as a link through Pastebin or share it in our Discord! I'll be deleting this message in 24 hours to avoid walls of symbols in our comments section.
Okay sorry about that! I forgot to upload the Mac and Linux builds. I'll get that uploaded in a few hours after I get back from work. Sorry for the troubles.
Hey there, just FYI the Linux build had some problems that I'm debugging. I'll have the build up ASAP. Sorry for the inconvenience, and thank you so much for your support <3
I think this is a bug but with melee weapons when they have effects, if they come out at the tip it won't go very far. Is this a bug? It makes sense if it's not but it made making the bb gun quite hard. Thanks, wait this isn't an email why am I being so formal?
Thank you for your report. I will look into this and find out what's going on. One possibility I see is that the projectile coming out is colliding with the melee weapon on spawn, so you might have to increase the "initial spawn distance" on the weapon effect.
This is such a kool and cute game! But I feel like the mobile version of the game should have a joystick option to shoot, instead of tapping anywhere to shoot
There is a bug where I keep having to redo the game every time I die. Is this a bug? If not it's really hard or I'm just awful at this game. I keep having to restart. Also how do you make your own weapons?
If you like rogue-likes but not shoot-to-move then maybe you'd like games like the binding of isaac, one of those playable on browser is "Dead Estate: Classic"
Well they are working on implementing a “power level”, which should prevent massively overpowered weapons. For now, however, you can beat the game in less than 1 minute by making a super OP weapon and making it really easy to craft.
Crucible is concrete + stone / gravel + clay (if you do "gravel + clay" put the gravel in the left slot and the clay in the right or you'll get a whetstone) / concrete + sand / clay + stone / gravel + concrete
This is a fun li'l time sink! I've recommended it to a few of my friends. It was a delight to stream and chat over ♥ Kraft's character design is that perfect balance of simple and iconic. If ever you add controller support, I'll be the first to check it out :D
There's another way to get to flower a bit faster!
Stone + water = sand
Sand + water = clay
Wood + stone = dirt
Dirt + clay = planter
Planter + water = flower
Uses 2 stone, 3 water, 1 wood (6 elements total) . The terrarium route uses 2 stone, 2 water, 1 fire, 1 air, 1 wood (7 elements total). Interesting though that the terrarium route uses a more even spread!
I know this is a late reply, and that this may have been added in later too, but now stone + air = sand too, so that means the terrarium path takes 1 extra fire which is no longer a more even spread.
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Cannot play, WebGL errors right after the game loads
same
Could I get some more info?
- What device are you using (laptop, Chromebook, etc)
- What browser are you using
- Is your browser updated to the most recent version?
Laptop (Windows 10)
Chrome 95.0.4638.54 (Official Build) (64-bit)
Yes
________________________________
DevTools Console Error Log:
Invoking error handler due to
abort(83) at Error
at jsStackTrace (https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.framework.js:2:16364)
at stackTrace (https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.framework.js:2:16535)
at abort (https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.framework.js:2:748)
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[92442...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[30255...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[92292...
at Object.dynCall_iii (https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.framework.js:2:512425)
at invoke_iii (https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.framework.js:2:351908)
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[80393...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[36663...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[34049...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[80373...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[80394...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[34120...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[32011...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[50371...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[28448...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[92300...
at Object.dynCall_iiiii (https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.framework.js:2:517586)
at invoke_iiiii (https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.framework.js:2:361669)
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[83766...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[83018...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[4521]...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[4519]...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[9511]...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[26331...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[26304...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[10894...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[11030...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[10736...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[10736...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[10731...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[10724...
at https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.wasm:wasm-function[92325...
at Object.dynCall_v (https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.framework.js:2:530117)
at browserIterationFunc (https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.framework.js:2:184569)
at Object.runIter (https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.framework.js:2:187630)
at Browser_mainLoop_runner (https://v6p9d9t4.ssl.hwcdn.net/html/4552916/Build/WebGL.framework.js:2:186092)
Laptop
Chrome (64 bit)
Yes, it's updated.
Sign out of your Chromebook, and then log back in
Can anyone else confirm if this works?
it isn't a chromebook
I have a problem I play the game for a while then it crashes and I have to reload the page and it resets all my progress.
when I try to download the game it says that nothing is available for download
You have to pay for the app cause the app has all paid content
Hope this helps!
I forgot to congrats you on publishing it on mobile ik its extremely late but congrats i still play this game till this day
fun
Hi there, please post any Custom Items as a link through Pastebin or share it in our Discord! I'll be deleting this message in 24 hours to avoid walls of symbols in our comments section.
i am sorry
Is there actually a Linux version? I just downloaded the zips and they only had a windows executable and no README.
Oh really, is that so? Let me check that out for you later today. Sorry about that!
Okay sorry about that! I forgot to upload the Mac and Linux builds. I'll get that uploaded in a few hours after I get back from work. Sorry for the troubles.
Hey there, just FYI the Linux build had some problems that I'm debugging. I'll have the build up ASAP. Sorry for the inconvenience, and thank you so much for your support <3
Okay, sorry for the delays! Linux version is available now. Let me know if you have any troubles.
Great, sorry for the late reply, but I greatly appreciated your quick response, thank you!
beat it in 2 mins with a custom weapon
Excelente trabajo
Hi, I’m the developer of Mitch, a mobile app/client for itch.io. Have you considered uploading an Android .apk to itch?
I don’t want to rely on Google Play and I’d rather buy your game through this site.
It wouldn't die so I kept giving it debuffs
I think this is a bug but with melee weapons when they have effects, if they come out at the tip it won't go very far. Is this a bug? It makes sense if it's not but it made making the bb gun quite hard. Thanks, wait this isn't an email why am I being so formal?
Dear Hisc0re,
Thank you for your report. I will look into this and find out what's going on. One possibility I see is that the projectile coming out is colliding with the melee weapon on spawn, so you might have to increase the "initial spawn distance" on the weapon effect.
Kind regards,
Pure Jam Games
I think that might be it, increasing the spawn distance might fix it. Thanks for telling me :3
for now 2 seems to be the magic number to make it go at full speed
This is such a kool and cute game! But I feel like the mobile version of the game should have a joystick option to shoot, instead of tapping anywhere to shoot
Good idea! We'll consider adding that as an option.
i beat the game, and all i needed to do was make an overpowered shattering concrete spear
SHIIIIIIIIIAAAAAATTT YOU CAN SUBMIT THE THINGS! THIS IS AWESOME I DON'T KNOW WHY I NEVER REALIZED THAT BUT DAAAAANNNNGGGG!!! :DDDDD
oh yeah how do you craft vines?
kk
Made some toy fusions:
https://pastebin.com/8EjrBqKw https://pastebin.com/Tr8jYjit https://pastebin.com/9WEp3BWS.
Yay toys :D
how do I craft it? I tried opening and checking but I can't edit it
There might be a bug with this export, I have a few fixes coming that should fix this problem! Sorry for the troubles.
What's your problem? Were you able to get the item, and if so, do you know the recipe?
If not, I might add the recipes of all items to the pastebin links, for convenience.
Also, I found out the first two pastes seem to have been taken down? (Deemed Potentially Harmful??)
So I guess I'll make new links, and maybe change the title a bit, maybe they violated TOS
Everything should be fixed now, sorry about that.
I'm not sure what happened but I swapped the order and it made it. thanks for letting me know by the way :)
I thought that was a reply to I different comment I posted I'm sorry
There is a bug where I keep having to redo the game every time I die. Is this a bug? If not it's really hard or I'm just awful at this game. I keep having to restart. Also how do you make your own weapons?
Rogue-like is a genre where every time you die, you start from the beginning. (normally with the same equipment too)
Also, to make your own weapons, go to the cog, and press "help" or watch the tutorial on how to craft, you should get it pretty easily.
I made an obsidian sword! (Could do with better art) https://pastebin.com/9sHEVy2
Edit: I made a bat too! https://pastebin.com/4PMiU6zW
And now a Flamethrower has been made! https://pastebin.com/ykXEZGup (This legit feels like it should be in the game)
I have also now made a Throwing Knife: https://pastebin.com/qzDpU9E4
New comment has been made now because the size of this comment would be too big otherwise
I would love to, but apparently, it seems the post is private, can you maybe fix this?
There's another possibility, that the post is currently "under moderation" (I assume that might mean being edited or something?)
However I don't know how that would get fixed.
Edit: nvm it works fine now, that was odd.
Now I've seen it, it's pretty cool, if a little overdone.
Overall rating about 8-9/10 (and how much i wish you could just draw a sprite for art, instead of using others)
how do i move on laptop
This game is shoot-to-move, your device doesn't matter
ah i dont really like shoot to move
Well maybe this game isn't for you then. oof
If you like rogue-likes but not shoot-to-move then maybe you'd like games like the binding of isaac, one of those playable on browser is "Dead Estate: Classic"
I'm trying to make tea heeeelplppppp
In case you still haven't figured it out, try putting the flower in the first crafting slot (left) and the flower in the second (right)
Hi, sorry about that! I've fixed the recipe so hot water + flower will work in the coming update. Should be out tomorrow or Thursday!
idk why but it kinda crashes everytime i finish level 2 (or 1 if you skip the tutorial)
I broke the game again...
why
I used to break it all the time, don't worry!
I was testing my creation in the test thing and I broke it??
I exited fullscreen and it's still fullscreen as well
WHOA!
even MORE WHOAW
op that you can make you own wepons
Well they are working on implementing a “power level”, which should prevent massively overpowered weapons. For now, however, you can beat the game in less than 1 minute by making a super OP weapon and making it really easy to craft.
i got 1:21 lets go
need a forge. crucible and something else i dont remember
Crucible and Charcoal
Edit: Charcoal is Wood + Fire.
Crucible is concrete + stone / gravel + clay (if you do "gravel + clay" put the gravel in the left slot and the clay in the right or you'll get a whetstone) / concrete + sand / clay + stone / gravel + concrete
Concrete is gravel + water
Gravel is stone + electricity
Clay is water + sand
And sand is stone + water / stone + air
Forge + Steel = Sword
Steel = Fire + Iron
Iron = Stone + Fire
what can you do with a snowball, as in craft.
from what I can tell, nothing
shaved ice
sir, tell me the way to shaved ice
shovel. not spoon
Show post...
what about a fork?
how do you craft your custom weapon
If you made one you use the materials
You should add a thing with waves of monsters, other than that, great game!
pretty nice i like IT . Keep IT up
Me trying to debunk a nonexistant code ITKIT? pretty nice i like up? . Keep ? PNILI.KIU?
AAAAAHHHH HOW DO U MAKE MOTOR
Magnet + electricity
Fire + Stone = Iron
Electricity + Iron = Wire
Wire + Elextricity/Iron = Magnet
Electricity + Magnet = Motor
Oooff… That can be irritating XD
loook at dis
LETS GOOOOOOOO SUB 1:30!!!!!!!
lol sub 1min is do able
how do i craft wand thingy from the thumbnail thing
rock + water = sand
sand + fire = glass
glass + air = bottle
rock + wood = dirt
dirt + bottle = terrarium
terrarium + water = flower
fire + electricity = plasma
plasma + flower = etheryllis
air + wood = stick
stick + etheryllis = magic wand
There's another way to get to flower a bit faster!
Stone + water = sand
Sand + water = clay
Wood + stone = dirt
Dirt + clay = planter
Planter + water = flower
Uses 2 stone, 3 water, 1 wood (6 elements total) . The terrarium route uses 2 stone, 2 water, 1 fire, 1 air, 1 wood (7 elements total). Interesting though that the terrarium route uses a more even spread!
I know this is a late reply, and that this may have been added in later too, but now stone + air = sand too, so that means the terrarium path takes 1 extra fire which is no longer a more even spread.
Not able to save progress (im in navigator so might be it)