Fascinating game! I really like the concept and art style. Thanks for keeping updating the game :)
TOKO & KRAFT: ARTIFICERS
Mobile Puzzle Game
JamCraft3 First Place Winner
As a newly graduated artificer, our protagonist is assigned to a small village connected to some very big mysteries. Combine elements alongside your (usually) trusty assistant Kraft to meet your zany customers' needs.
1) Drag elements to the crafting board
2) Tap the board with two elements placed in order to combine them
3) Drag your creations to your customers' portraits in order to present them
👾 Dpodz - Programmer, Composer, Sound Design, Project Manager
🖍️ Kotocca - Artist, Character Designer, UI/UX
💡 Asyouwere - Narrative Designer, Writer
📜 Skvari - Narrative Designer, Writer
🕹️ Bdawnn - Content Designer, Project Manager
KEEP IN TOUCH
|Updated||17 days ago|
|Authors||Pure Jam Games, skvari, Dpodz, Bdawnn, Kotocca, asyouwere|
|Genre||Puzzle, Visual Novel|
|Made with||Unity, Adobe Photoshop|
|Tags||2D, Cozy, Crafting, Cute, Fantasy, Singleplayer|
|Asset license||Creative Commons Attribution_NonCommercial v4.0 International|
|Average session||A few minutes|
Click download now to get access to the following files:
- Update 2019-11-25: Music!17 days ago
- Story Chapter 1 Update27 days ago
- Update 2019-10-2845 days ago
- We're Back!73 days ago
- Weekly Update 2019-07-29Jul 30, 2019
- Weekly Update 2019-07-14Jul 15, 2019
- In-Browser Saving!Jul 10, 2019
- Weekly Update 2019-07-07Jul 08, 2019
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I have been stuck on plunge into the see for SO LONG i need help pleas other than that great game its just super fun.
Oh shoot, I think that one might actually be impossible... I forgot to re-add electricity to the starting elements in the last update so you can make wire. We have an update coming in a couple days, so I'll fix it up and it'll be good then. Sorry about that!
someone PLEASE tell me what to do in chef don part 2, i cant figure it out!!
Yeah, that one's really difficult. Here's the answer for anyone who's stuck!
water + stone = sand
sand + water = clay
fire + stone = iron
iron + wood = axe
axe + wood = stick
stick + iron = hammer
hammer + stone = gravel
gravel + clay = crucible
wood + fire = charcoal
charcoal + crucible = forge
forge + iron = steel
steel + forge = sword
^and that's the final product
We're planning on changing the puzzle in coming story updates!
Is this still supported? Fun concept but badly needs a way to remember your recipes. Can't for the life of me remember how to make a cauldron and I know I've done it many times before.
Totally stuck on the last story mission where the chef wants "some kind of talisman."
We're still supporting this game! We took a one month hiatus to focus on some life stuff, but we're back to working on the game. We've also brought on an additional writer, so we should have lots of new story content coming out (the current story is being significantly changed).
Seeing previous recipes is an intended feature, it's slightly lower on the priority list right now but it'll definitely be in the full game.
Thanks for your interest!
Can you give me a hint on solving Chef Don pt 1 ... I created cast iron and don't know what to do next
Am I stupid? I have no Idea what Chef Don wants in chef don pt 2 and I really need help.
I love the update! It had elevated an already great game to another level. I can't wait to play even more.
Hey there! Love the art style and game-play. I see a lot of potential in the game. Definitely hit me up if you all are planning on developing the game further and need sound design. I already had a lot of ideas while playing through it.
Hi silky! Really glad you're enjoying the game so far. We're not actively looking for a sound designer at the moment, but I appreciate the offer and I think it's good you're putting yourself out there.
Does anyone have a hint for the flower? I have the vine, grape, plant, dirt, sand, glass, tree, bottle, empty bottle, terrarium etc..
To make a flower you'll need a "planter" and something to make the flower sprout (right now that means... water). We're presently working on revamping a lot of the combinations and adding more paths to lots of items. If you're working on the "a beautiful sight, but watch out for my bite" riddle, the 3 star answers aren't actually possible to reach because of a bug in the code. We should have an update out this evening to fix a lot of issues, so look forward to it :)
Also, than you for the rest of your comments! I'm really glad you're enjoying our game so far, and we'll definitely use your feedback to help us improve the game.
This game has consumed most of my day, playing around with other combinations. Thank you for all your help!
Unfortunately I'm still stuck at terrarium and plant is the closest thing. Is there another small hint? Thank you for all your help, I'm very determined to get through the story.
I'm also totally stuck trying to make a flower without water...How you make water with just stone, fire, air, and wood?
Hey kakedynasty, I'm not sure if this is an oversight on our part but you might be able to use air to help your plants grow (we're actually probably gonna take this combination out in the next cause it's a little unintuitive, but we'll be adding in many more alternatives). Other than that, think of how you might break down those base elements into soil to grow your plants in :)
If you downloaded the app before last night, you can download the latest version and update, and it'll keep all your progress!
Very interesting game! I did find some bugs but other people have already pointed them out. I really liked the game and the story, maybe some background music to create more of an atmosphere? :D
Over all a very enjoyable game, keep put the good work :)
I don't know if you've heard of Game Development World Championship before (gdwc2019) but it's a competition for indie game developers where they can submit their games and it's free! It's great if you want some more visibility for the game and it only takes a couple of minutes to join :)
Thanks for bringing GDWC to our attention! We'd love to submit our game once we polish it up, especially in the sound and content department.
Would be good if you could put up on the screen what the player is supposed to make, because if you don't read the story you just can't know what you have to make. And for some reason parts of the characters on screen are going through the menu when its open
Hi Lenan, thanks for the feedback! These two things are on the shortlist of fixes we'll being doing in the next week :)
Another nice feature would be to see, in the book, what elements and the varieties are used to craft that particular item. I don't know if that would make it too easy, but I've run out of room to write combinations down.
We're planning on adding a feature so you can see the different ways you've made a given item so far in the game. So if you've already figured out that Charcoal = Fire + Wood, you'll be able to look up charcoal in the book and see that (but you won't see other possibilities for making charcoal). Does that make sense to you?
For some reason I can't drag the finished product to the person
Sometimes you have to drag a wrong product, press present, then drag the correct one.
Hope it works!
Hi Fuzzy penguin! Are you trying to drag from the "history bar" above the combining area? If so, make sure you hold on an element long enough for it to pop out of the bar :)
We'll be working on making controls and gameplay mechanics a lot more crisp and clean as we further develop the game, so be sure to drop a follow or add this to your collection if you like the concept and want to play it when it's more fully developed